Gw2 disconnect during story

Gw2 disconnect during story DEFAULT

Talk:Reconnect after disconnect

Copyright[edit]

These parts of the article from GWiki are not from me, I deleted them:


  • All red dots on your mini map disappear.
  • Following reconnect, you will need to reconnect to the friends server in order to use whispers in the in-game chat window. You will be prompted to re-enter your password.

BigBlue 01:27, 8 February 2007 (PST)

Cut scene[edit]

I added "* Attempting to reconnect during a cut scene will not allow you to reconnect.", but I didn't think to take a screenshot at the time. It happened after clicking to skip the cut scene just before Boreas Seabed. It asked if I wanted to attempt to reconnect, but it wouldn't let me and displayed an error message. When I reconnected, I was in Boreas Seabed, though. Pae 23:24, 8 February 2007 (PST)

I think you disconnected while loading the instance (= cutscene). This is described in notes as well. BigBlue 23:42, 8 February 2007 (PST)
It was just before loading the Boreas Seabed location, so I don't think that it's an instance (outside of outposts, isn't it?). ~ File:GeckoSprite.gifPae 23:50, 8 February 2007 (PST)
I'm not aware what cutscene it is, but every time when you see a loading screen you enter a new instance - even it is only a cutscene. BigBlue 00:14, 9 February 2007 (PST)
This only applys to loading of instances, cut scene that happen while in a mission are not restricted. I.E. d/c while fighting shiro, reconnect while Envoys are talking. You will connect to find the cut scene is going on without you and you can walk around the NPC's. I used to have pics of this but that was several computers ago. Confirm may be needed to see if it will still work, other mid-mission cut scenes should have the same effect. The Only Warrior 04:01, 25 April 2012 (UTC)

exploit? whosawhatsit now?[edit]

i never heard of any exploit... what, d/c while trading and the item gets duped? or dc while a mob is dropping an item and the same thing happens? well, i hope they fix it... cheaters suck my salty baguettes. -TehBuG-

Basically: ANet didn't implement reconnects properly, but they had to do it because their connectivity is so crappy. So then some PvE scrubs find a way to dupe items, and "for the sake of the economy" they nuke reconnects entirely, causing the people who actually *use* them (folks who need 25 minutes of connectivity to complete a GvG with eight people) to be unable to use them.
Wow, thanks anet! Now people like me who have poor internet service can get totally screwed over everytime we're hours into a pve mission and lose connectivity for a few moments. All thanks to a few idiot dupers and a poorly implemented reconnect feature. This is the kind of thing that makes me want to quit guild wars--Stormrunner 23:05, 17 August 2007 (UTC)
Ok...you can QQ now. ReademSorry, I'll stop trolling now. 23:14, 23 August 2007 (UTC)

When will reconnect be reactivated?[edit]

Are there some information about when the reconnect-feature ist reactivated? Its very upsetting to be kicked of just before you completed someting without reconnect. Sir Astaroth 12:09, 18 August 2007 (UTC)

Back[edit]

You can all stop your Q.Qing--67.164.57.110 23:11, 23 August 2007 (UTC)

Reconnect after update...[edit]

It seems you generally can't reconnect if there has been an update. I got an error 7 after 8/11 quests in FOW and couldn't reconnect...very annoying, since I can hardly control when an update occurs or when I get an error 7 LunarEffect 23:33, 1 November 2007 (UTC)

Hardly any chance of reconnect[edit]

I have had a couple of experiences with disconnect, where it wouldn't let me reconnect, if gw.exe had been shut down before the reconnect, it appears, in my experience, that you can only reconnect as long as the program hasn't been shut down. This meaning, that power cuts and computer error basically just screws your long mission up, with no chance of reconnecting. Has anyone else experienced it in the same way? Symphy 01:02, 24 November 2007 (UTC)

If there is a power cut, Guild Wars does not shut down 'properly' meaning it is still 'running'. In that case, you should still be able to reconnect by starting up GW, providing you try within the 10 minutes. You can simulate a power cut by just holding the power button on your computer, turning the computer off before it can shut all programs down properly. Talkbr12(talk) • 01:16, 24 November 2007 (UTC)

Time Limit On Reconnect?[edit]

Does anyone know what the maximum time for a reconnect is? T1Cybernetic 10:51, 30 September 2008 (UTC)

15 seconds by Yes, restarts are allowed. --'DAVA 19:08, 12 November 2008 (UTC)

Bug with Party Window[edit]

I played with a friend and 3 heroes each and he had to leave early. Later I got disconnected and after the reconnect his heroes were gone from the party panel. Luckily, I still could command them around. I will retest that when I am done with the FoW. -Khan Reaper Kerensky 20:12, 27 May 2009 (UTC)

I can confirm that. Here's an image. Jafar 08:39, 10 December 2009 (UTC)

PartywindowDisconnect.jpg

Reconnecting and Entering Character Name[edit]

I can have great connection days, and ones from hell, but I've noticed that re-connection requires me to type in the name of the character I just used on the log-in screen. If I type in a different character, I don't get the option of a re-connect. Can anyone else confirm this, before I blame my Mac? 96.48.131.210 07:48, 19 January 2010 (UTC)

Its confirmed on PC. Its a bug with the security question.--193.11.177.82 23:53, 23 January 2010 (UTC)

Most of the time when I do a force restart I can log in without issue with chars of a different name. I was unable to log in with a different name after restarting my PC and then trying to reconnect, however. ➳Araiia 02:39, 23 April 2011 (UTC)

Pausing for solo instances[edit]

Just wondering why a "pause" feature hasn't been implemented for instanced areas in which only one player exists. I just lost progress on survivor because stupid computer crashed. That shouldn't happen.--68.69.52.187 00:51, 16 September 2011 (UTC)

you cant pause mmos, something to do with not having enough power to the flux capacitators on the servers 24.130.140.36 01:08, 16 September 2011 (UTC)
strictly speaking, I don't think guild wars functions as a mmo during solo content. The character is in an instanced area and there is no possibility of other users accessing the content. A pause function would probably be easy but not exactly trivial to enable. I suppose a pause that doesn't allow for easy hacking and exploiting would probably involve saving the game state information on the server. Maybe that would was judged to be too resource intensive? More generally, I *do* think it's a bit perverse that the game is full of instanced content that can take 3 or more hours to complete (quests like The Waiting Game for instance) while the game automatically pesters everybody to "take a break" and log out every hour. Perhaps some sort of group "pause" alternative to /resign should have been built into the game originally where all players would be returned to outpost just like with resign but in addition to the start mission buttons, outposts would have a "resume last mission" button where your character and any of the original teammates and original heroes could resume where they left off with the same health/energy skill bar and your current inventory. I wonder if the roadblock was fears of players using that function to sell items mid mission and then return? That would seem to be a small price to pay for an option that would allow breaking up large content into multiple sessions.Driftwood (talk) 15:34, 21 October 2013 (UTC)

Reconnect in a new instance[edit]

Also, if you disconnect and reconnect after the party has zoned to another instance or town, the world map will load with no icons except for the instance/town you are currently in. Also, any heroes you have equipped will load their current skillbars, yet have no skills available. Logging out and logging back in fixes these issues. Here are some screencaps. Blacksheepghost 20:19, 20 December 2011 (UTC)

User Blacksheepghost Gw706.jpgUser Blacksheepghost Gw714.jpgUser Blacksheepghost Gw028.jpg

That's not a consistent issue. Or, at least, on the two occasions that I DC'd before the party zoned and RC'd after, heroes had skillbars. – Tennessee Ernie Ford (TEF) 21:05, 20 December 2011 (UTC)
It's not that the heroes didn't have skillbars, because in the 2nd screenshot, my heroes did have skills on their skillbars. It's just if you opened the skills and attributes panel, they would have no skills available other than the ones they already had on their skillbars. I'll try to match the conditions again sometime to confirm it still happens on my new computer.Blacksheepghost 22:42, 20 December 2011 (UTC)
I should have been more clear: I didn't encounter the same issues you describe. I would expect, however, that the scenario is likely to cause a problem since (while you are disconnected) your computer thinks you're in one area while the server thinks you've moved on. I think it would be safe to suggest to ppls that they should try to wait for everyone in their party to reconnect before zoning, to avoid the potential for problems later. – Tennessee Ernie Ford (TEF) 03:01, 21 December 2011 (UTC)
Sours: https://wiki.guildwars.com/wiki/Talk:Reconnect_after_disconnect

Guild Wars 2 is a magnificent massively multiplayer online gaming experience that has brought some of the best graphics to MMO gaming as well as compelling storytelling and built a lasting community. Like it game franchise it is not without its flaws, however, and one of those flaws disconnects GW2 from its customer base.

We refer specifically to disconnections.

When suddenly, without omen or warning, the game loses connection to servers and unceremoniously boots you back to the character select menu.

Sometimes this even happens so gracelessly as to get you stuck with the client running, unable to act or even close it. However, this is not the problem that brings us here today.

That problem is that sometimes these disconnections occur in the midst of what GW2 is known as living story instances. Little episodic parts of the game that occur outside of the open game world and inside their own cinematic and narrative controlled game areas that open up progression in the game world and with the story.

When a player is disconnected from one of these instances they are not just dumped out of the game, but they also lose all of their progress in that story instance.

In some cases, this progress as hard earned and hard fought, often through frustrating or annoying obstacles that the player overcame in order to move forward. GW2 is not a roguelike game where players feel that they’ll be rewarded for their frustration — a loss does not give them the surge of adrenaline to go back and attempt to beat that Nintendo-hard boss again — many players want to see the next area.

So, after trudging through frustrating and annoying obstacles to have all of that wiped away on a disconnection does not cause them to come back and redouble their efforts. It is demoralizing.

GW2 lacks a basic concept of milestones or checkpoints inside of story instances. This means that if a story instance is 30 minutes long and contains six separate acts and connection is lost at 29 minutes, all of that progress vanishes. The player logs back into GW2 and has to skip the opening cinematic (if they can) and then skip NPC dialogue or then wait through unskippable in-game scripted events for the entire 30 minutes again.

The game’s developer, ArenaNet, has had almost five years to implement something to make this easier on their players.

With how often the ArenaNet servers hiccup — and at the most inopportune times, not just during big releases such as the recent release of the second expansion to the game, Path of Fire — this has become an infuriating thorn in the side of the playerbase.

The most bizarre and infuriating part of these disconnects is that they seem to strike at random. Three people on the same network can see one suddenly vanish from the party — disconnected — yet the other two sail smoothly for the entire night. The next day it could be someone else suffering disconnections. They seem to be without rhyme or reason.

And worse: Disconnections tend to strike during story instances and not during open world or player vs. player gameplay. As if they maliciously wait for the most inopportune time, when the damage that a disconnection does is at its potential worst.

If ArenaNet cannot fix the disconnection problem the developer should at least implement some sort of checkpoint or milestone system.

It’s way beyond time for you to do so.

Sours: https://www.voxexmachina.com/news/guild-wars-2s-disconnection-problem-distances-the-game-from-players/
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Thread: What's preventing you from coming back to/playing Guild Wars 2?

  • 2020-09-15, 12:57 AM#621

    ShaggyDx is offline
    Keyboard Turner

    The constant disconnects during Story instances that have been going on for 3+ years for me.


  • 2020-09-15, 01:12 AM#622

    Nasuuna is offline
    Epic! Nasuuna's Avatar

    Its just never jelled with me since I am a healer player. I haven't played since the added the trinity though.


  • 2020-09-15, 01:14 AM#623

    Katchii is offline
    Old God Katchii's Avatar
    QuoteOriginally Posted by ShaggyDxView Post

    The constant disconnects during Story instances that have been going on for 3+ years for me.

    I haven't heard anything about this. Is this actually a thing or are you just talking about the annoying pop-ups that SAY you've been disconnected?

  • 2020-09-15, 01:49 AM#624

    ShaggyDx is offline
    Keyboard Turner
    QuoteOriginally Posted by KatchiiView Post

    I haven't heard anything about this. Is this actually a thing or are you just talking about the annoying pop-ups that SAY you've been disconnected?

    where it disconnects a story mission or a living world mission and you have to start all over.

  • 2020-09-15, 07:55 PM#625

    Cattleya is offline
    Pit Lord
    QuoteOriginally Posted by KatchiiView Post

    I haven't heard anything about this. Is this actually a thing or are you just talking about the annoying pop-ups that SAY you've been disconnected?

    I don't get them constantly but I've had it on occasion. I've also had NPCs bug out during story instances and being unable to continue, thus having to reset them. In the grand scheme of things it's not the worst ever but I'll admit I've been very annoyed a few times at having to do a long story instance all over again from the start because the game screwed up.

  • 2020-09-15, 09:48 PM#626

    Katchii is offline
    Old God Katchii's Avatar
    QuoteOriginally Posted by ShaggyDxView Post

    where it disconnects a story mission or a living world mission and you have to start all over.

    QuoteOriginally Posted by CattleyaView Post

    I don't get them constantly but I've had it on occasion. I've also had NPCs bug out during story instances and being unable to continue, thus having to reset them. In the grand scheme of things it's not the worst ever but I'll admit I've been very annoyed a few times at having to do a long story instance all over again from the start because the game screwed up.

    Yeah after I saw the post I looked it up and it does seem to be a problem for some people, where story missions are practically unplayable.

    Is this known to be an issue with the game itself or is it a technical issue between the user and the game client caused by something under the hood, so to speak. It really doesn't seem to be a wide spread issue, based on what I saw on the forums, which is usually indicative that it's not a game problem and more of some weird glitch or issue with certain users and their specific situation or set-up.

    If this were happening to me regularly, I'd stop playing too, but only after I tried doing some stuff to fix it.

  • 2020-09-19, 06:00 PM#627

    Roanda is offline
    Immortal
    Nothing
    Ive been logging every single day for the past 2 Months...

    And i was loving it so much and feeling so good with myself...that i made a stupid "Goodbye" thread on MMO-C...sorry

    I made so many friends...and lived so many adventures ingame...i wish i could share them...

    Love from Guild Wars 2 <3 best game ever

  • 2020-09-21, 11:06 AM#628

    Laytnor is offline
    Field Marshal Laytnor's Avatar

    Ridiculous levels of microtransactions. Can't even get away with basic things like having enough character slots for all classes, or reasonable bank space without paying up.
    Completely gored artstyle thanks to all that christmas tree effect, dumb looking, shitty facebook asian mobile mmo tier wings and similar MTX. Can't immerse myself with all that clownshit going around.
    Devs being more concerned about having more microtransactions than players, instead of fixing the game issues, adding new content more often than once a year, heard a lot about technical issues going around and disconnects.

    Overall, the simple answer is ArenaNet/NCsoft. They disregard the game and is more concerned about adding more shiny clownshit into the store than focusing on the game itself. Which is a shame, because on the surface, this was exactly my kind of MMO.

    Censorship apologists deserve [REDACTED]


  • 2020-09-21, 11:13 AM#629

    thilicen is offline
    Legendary!

    My character has mostly asceded gear and the content stream being as slow as it is isn't helping. There's literally nothing to do but grind near endless amounts of mats for legendaries that are barely an upgrade. Even when the new expansion comes my character won't be needing any upgrades to be functional. The fact that the only interesting cosmetics like mounts and armor sets are loot box items makes it even worse.


  • 2020-09-21, 11:24 AM#630

    PenguinChan is offline
    Herald of the Titans PenguinChan's Avatar

    The same thing that GW2 prides itself on: Static gear. Before you even get Ascended gear it becomes a grind, and once you have all Ascended gear it enters the ACTUAL grind for legendaries, which aren't worth the grind. So you effectively become BiS for the games lifecycle. While I enjoy jumping up, absorbing up loot and dismantling it for mats it feels empty as I'm still never progressing my character at all. Exploring is fun, combat is good (If not a little wonky due to shitty balance decisions hitting both PVE and PVP), but progression is halted very quickly and that's a bummer.


  • 2020-09-24, 04:22 AM#631

    Witchblade77 is offline
    I am Murloc! Witchblade77's Avatar

    to be perfectly honest? I'm not entirely sure. I used to play it a LOT, lost most of the interest when they changed daily meta from zones of your choice and a ton of different activities to a lot fewer activities in specific zones and very few solo pve choices. what was left was really dented via Heart of thorsn which i STILL regret buying.

    I used to run around the world and still complete those extras and I felt like I was accomplishing more, and now... i don't know... I went back to running around the world, but it just didn't hold me as much. last time GW2 sucked me in, was during super adventure box. I spent a few hours running around it only to realize that the main reason it sucked me in was because it reminded me of Spyro. and then I just went to play Spyro.


  • 2020-09-24, 02:58 PM#632

    Combat that gets boring fast, regardless of how many barrel rolls I do. 6 buttons at a time is not fun... No RP interactions... you can't even sit in a chair... and of course, too anime for me.


  • 2020-09-24, 03:27 PM#633

    Rogalicus is offline
    Warchief
    QuoteOriginally Posted by JacobusRexView Post

    6 buttons at a time is not fun...

    10 at minimum.
    QuoteOriginally Posted by JacobusRexView Post

    you can't even sit in a chair

    Yeah, there's even an achievement for not being able to sit on 42 different chairs. Oh wait...
    You are going to try harder if you want to troll.
    QuoteOriginally Posted by anaxieView Post

    Looking for Raid.
    They never found one though


  • 2020-09-24, 03:40 PM#634

    Fkiolaris is offline
    Brewmaster
    QuoteOriginally Posted by Witchblade77View Post

    to be perfectly honest? I'm not entirely sure. I used to play it a LOT, lost most of the interest when they changed daily meta from zones of your choice and a ton of different activities to a lot fewer activities in specific zones and very few solo pve choices. what was left was really dented via Heart of thorsn which i STILL regret buying.

    I used to run around the world and still complete those extras and I felt like I was accomplishing more, and now... i don't know...

    I am not sure if "glad" is the right word to use, but either way it's interesting to find others still holding the same beef like myself about those changes for exactly the same reasons

  • 2020-09-24, 09:14 PM#635

    QuoteOriginally Posted by RogalicusView Post


    10 at minimum

    My bad, 10... 1 is auto-attack so you don't press it unless you're a noob. 2-5 (4 buttons) you actually push in combat. 6 when you need a heal or at times a tiny buff. 7-9 are varying cooldowns, 10 is either a form or a long cooldown. So my point stands, you're really ever pressing around 6 buttons within the 30 second to 5 minute combat window, everything else is either on cooldown or auto-attack. And flipping to another weapon doesn't change the fact, it's still 6 buttons in your combat window.

    That must have been added after I stopped playing (around the time when the Revenant class was announced)

    I could never sit in a chair properly at launch +2 years.

    And that's just the chair. What about emotes? Have they actually added emotes? Are there actual emotes besides /wave, /laugh, /sit, /stand? I'd be shocked if they did.

  • 2020-09-24, 09:30 PM#636

    Omedon is offline
    Pit Lord Omedon's Avatar
    QuoteOriginally Posted by Lotus VictoriaView Post

    Greetings champions, good to see you, as always.

    This is a question for those who do not play Guild Wars 2 - either people that have already played it, or those who didn't try the game yet and lack something to try it.

    What's preventing you from coming back or playing this game?

    GW2 was a good part of my mid-Cataclysm-to-Legion-announcement WoW hiatus, where I sampled the MMO boom, to eventually learn that WoW is at the top for a reason.

    We enjoyed GW2 for its opening months, but eventually left because while the open world presentation was quite nice, it was also miscast as a place to put the (again, early months) late game "challenge" in the game. When the big "get good" challenges in the game included "can you get from point A to B on the overworld map," that's when they lost me. The open world is there to explore and enjoy, not to stop you from seeing what's around the next corner based on "twitch skills." Also I have a personal disgreement with "action combat" in an RPG. I'm more a "bang my numbers against enemy numbers" RPGer. Challenge my character, not me, you know?

    I realize that was like a decade or so ago now, but that's why we left and it was a dent in trust that I personally never recovered from. When the open world exploration is asking you to "get good," the game is asking too much. If that's not intrinsically understood by the vision of the game, I can't trust it. Oh sure, I could potentially learn those skills, as I'm sure I have in WoW, but I wasn't interested in "becoming an expert" at this game that was just a stop on a tour. So we moved on, returned to WoW (after trying a few other games) and have never looked back at GW2 since.

    Last edited by Omedon; 2020-09-24 at 09:32 PM.


  • 2020-09-25, 02:14 AM#637

    Rogalicus is offline
    Warchief
    QuoteOriginally Posted by JacobusRexView Post
    My bad, 10... 1 is auto-attack so you don't press it unless you're a noob. 2-5 (4 buttons) you actually push in combat. 6 when you need a heal or at times a tiny buff. 7-9 are varying cooldowns, 10 is either a form or a long cooldown. So my point stands, you're really ever pressing around 6 buttons within the 30 second to 5 minute combat window, everything else is either on cooldown or auto-attack. And flipping to another weapon doesn't change the fact, it's still 6 buttons in your combat window.
    Yeah, let's forget 1-4 class buttons, that are pressed actively on every class except some specs (hence why I said at minimum). Let's forget that heals can be part of rotation (Signet of the Ether for example). Let's forget that 7-9 might also be summoned weapons or engineering kits. Let's forget that not all elites have long CD (Jaunt has 20s cooldown for example). Let's forget that some specs even use dodge in rotation.

    Also, sorry, what are you comparing it to? Last time I checked WoW had like 4 rotational buttons, FFXIV from 3 to 7 that are used in straight succession, so could have been collapsed to 1-3 buttons without any loss.
    QuoteOriginally Posted by JacobusRexView Post

    And that's just the chair. What about emotes? Have they actually added emotes? Are there actual emotes besides /wave, /laugh, /sit, /stand? I'd be shocked if they did.

    Is it so hard to check wiki before posting?
    QuoteOriginally Posted by anaxieView Post

    Looking for Raid.
    They never found one though


  • 2020-09-25, 02:00 PM#638

    Svifnymr is offline
    Elemental Lord
    QuoteOriginally Posted by JacobusRexView Post

    And that's just the chair. What about emotes? Have they actually added emotes? Are there actual emotes besides /wave, /laugh, /sit, /stand? I'd be shocked if they did.

    There were plenty of emotes, so not sure how you missed them. Did you never play Mad King Says?

    "I only feel two things Gary, nothing, and nothingness."


  • 2020-09-25, 04:12 PM#639

    Lodravel is offline
    The Patient Lodravel's Avatar

    I don't know, really. Perhaps because it has gotten lonely after my friends left?

    Once had a guild and a RL friend that used to play... but the guild disbanded and the RL friend left to do RL stuff. Fair enough- so I left, too.

    I still remember much of what made the game so fun back then. First World Boss, first dungeon, first time exploring Rata Sum, first time getting the clock tower JP until my eyes were red and it was half past 2. All great memories.

    But that's the past and the people whom I shared it with have moved on.

    In order to enjoy this game again like back then, I'd have to go through the process of finding another guild again and befriending the people there. Well, that just seems too great of an emotional investment, at least at the moment.

    Last edited by Lodravel; 2020-09-25 at 04:18 PM.


  • 2020-09-25, 04:14 PM#640

    Dire is offline
    The Patient Dire's Avatar

  • Sours: https://www.mmo-champion.com/

    And then he cooled the ardor of the beaming girlfriends. Only this question is serious and it is necessary that our, yes, mothers do not veto. - Mom. Anka repeated in a low voice. - Exactly.

    During story disconnect gw2

    Im not scaring you at all. I'm scared myself. And I laugh at the fact that we lived and got in trouble. And my laughter is instead of tears.

    The 5 Reasons I Quit GW2 - Explained

    I will not describe in detail, in short, he is wearing my kitty and without clothes. and I wondered where he stores these pictures and watches them now alone or with friends. the following photos are even bolder and you can see that the photos were not taken in our apartment. and in the next photo I saw my child's jacket on a hanger.

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